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game-by-c
- 调试环境为TC2.0或者TC3.0。运行这个程序需要tc提供的几个头文件。建议修改options菜单中的include目录项到tc的include的目录下(具体方法可以参见本书第一章的讲解);或者把源程序拷贝到tc目录下运行。-debugging environment of the READ or TC3.0. Run this procedure needs tc of several header files. Propose to amend the options menu to in
gamemenu
- j2me开发 简单示例 包括 游戏主菜单、rms功能模块-Examples include the development of simple j2me game main menu, rms function modules
BREWreverence
- 学brew的朋友注意啦,该资料包括以下N多内容: BREW 学习之路.doc BREW编程经验——Dialog机制的使用方式.doc BREW环境下菜单的制作.doc BREW优化代码以避免堆存储碎片.doc BREW中 - 显示和图像.doc CDMA 1X业务平台BREW.doc dynamic app(module) access oem layer的机制介绍.doc IAlert 接口使用说明.doc IAlert接口使用说明.pdf ITopBo
WAD_Manager_v1.3
- this a wii application to use in homebrew channel. with wadmanager we can install or remove channel from wii menu-this is a wii application to use in homebrew channel. with wadmanager we can install or remove channel from wii menu
GameMenu
- 一个效果超帅的游戏开始菜单,采用C# +XNA 2.0 是一个网上找不到的源码保证正常编译-One of the effects of ultra-handsome Games Start menu using C#+ XNA 2.0 is an on-line can not find the source to ensure the normal compiler
src_MetalMax
- 此为一款基于J2ME的手机游戏,《重装机兵》源代码,本源码并未在手机上测试,可以编译成功。这款游戏基本实现了必须的所有功能,如碰撞探测、地图转换、NPC对话、事件处理,、横版回合制战斗系统等,并根据原游戏的特色加入了人、车两战斗系统,在玩的过程中,你可以用方向键控制人物行走;回车键弹出游戏菜单,"1"键进行命令取消。 -This is a J2ME-based mobile phone games, the " capacity of soldiers," the sour
mapEditor2
- 使用说明: 1、菜单中的“新增”按钮可以增加一个新的地图工程,地图选择本地图片,可以设置宽度和高度以及每个地图单元格的宽度和高度。 2、打开地图图片后,可以设置每个单元格“放置路点”或“放置障碍”以及“放置建筑”。路点是可角色通行的部分、障碍是角色无法通行的部分。建筑需要在“元件库”中导入图片后,点击“放置建筑”进行放置。 3、点击“Layer&层”中的“地图”、“建筑”、“网格”可隐藏地图上对应的元素。 4、点击“保存”,可以将地图设置的信息保存为xml文件,如果有没有设置元素
Wor_Ship
- C语言实现射击游戏,含有BMP位图显示。调试环境为TC2.0或者TC3.0。运行这个程序需要tc提供的几个头文件。建议修改options菜单中的include目录项到tc的include的目录下(具体方法可以参见本书第一章的讲解);或者把源程序拷贝到tc目录下运行。-C language realization of shooting game, containing BMP bitmap display. TC2.0 or debugging environment TC3.0. Tc nee
MENU
- 易语言写的一份点单机游戏菜单,可以让你很方便的管理自己的游戏和桌面,-Easy language to write a single-game points menu allows you to conveniently manage their games and the desktop,
Menu
- J2ME canvas menu, to a game, if a color changes soo simple and easyto undstand
boxman
- 这是一个brew开发的游戏。是推箱子游戏。用到了底层的菜单,并非使用控件。有多个事件响应的实例。-It is a box game .it run in brew SDK. the menu is not use the Navi.
bob2
- 用java写的智能扫雷程序:在windows扫雷的基础上加入智能推断功能,可以通过菜单game->inference开启此功能。-A "smart Minesweeper" game written in java: on the basic of "windows-Minesweeper" I add the feature of "smart inference" which can be turn on by menu:game->inference.
Example2D
- This C++ code example demonstrates an application with custom 2D graphics-This C++ code example demonstrates an application with custom 2D graphics. The application is designed to support various S60 devices with different amounts of colors and vario
menu
- A simple menu for j2me game.
PingPong
- Ping-Pong game, with fancy main menu :) OpenGL/SDL
0712209_0712210
- menu game for rockman
game
- 两个matlab编写的经典游戏 数独和俄罗斯方块 - MTETRIS Matlab Tetris (v1.1) To play this game, type: MTETRIS Controls (use numpad): [4] Left [5] Spin [6] Right [2] Drop alternatively, [A] Left [W] Sp
Game
- # User options The Options form enables users to reset the high scores and turn sound on and off. # Help The application includes a compiled Help project. The compiled Help is accessed through the Help menu item.-# User options The
menu
- Menu C language file for a qpace-invaders -like game. Need SDL library to be compiled properly.-Menu C language file for a qpace-invaders -like game. Need SDL library to be compiled properly.
Game
- User options The Options form enables users to reset the high scores and turn sound on and off. Help The application includes a compiled Help project. The compiled Help is accessed through the Help menu item. Mouse The mouse is used not